Lantern alarm wheel time picker
Hour, minute and AM/PM wheels on a real 3D cylinder, with fling momentum, detent snapping, a ticking selection band and keys, inside an alarm editor.
600+ live pieces. Narrow by what you do to them, by type, platform, section or style. Hover a card to try it, then open it to copy its brief.
Hour, minute and AM/PM wheels on a real 3D cylinder, with fling momentum, detent snapping, a ticking selection band and keys, inside an alarm editor.
A phone home screen for one app family: small and medium widgets, a swipeable smart stack, long-press jiggle with remove badges and a widget gallery sheet.
A bench-press logger: set rows with last session's numbers as ghosts, a rest ring that starts on each tick, a plate-math sheet and a squash-pop personal best.
Night-drive guidance: a signal-yellow manoeuvre card with a live countdown, lane arrows, a tilted SVG city map, a calm re-route banner and a speed plate.
Three-step onboarding: goals as large chips, a level slider, a week row of days, then a plan card that assembles from the answers with a staggered build.
A phone pricing screen: a volume slider prices three plans live, the cheapest one is re-highlighted as you slide, and annual shows the real saving.
A phone stay booking flow: listing summary, a month grid with nightly prices and struck booked dates, a guests stepper and a live price breakdown.
A food delivery restaurant page: a CSS plate hero, a sticky tab strip that tracks scroll, add buttons that turn into steppers, a customise sheet and a basket bar.
A colouring screen for ages 4 to 8: tap a region to flood it from the tap point, brush with a waxy crayon, stamp stickers, undo, and save to an in-memory gallery.
A bedtime shelf of four SVG-drawn covers, read-to-me or I'll-read, big story text where each word lights as it is read, swipe page turns and a calm The end.
A kids home with big picture tiles where Parents and Buy open a grown-up gate: hold three dots for 3 seconds or solve "seven plus five".
A finger-tracing screen for ages 4 to 8: dotted letter with start dot and arrow, crayon paint, gentle drift help, a spoken "B, ball" and stars that only grow.
A dark sleep screen: a scrubbable hypnogram of awake, REM, light and deep, a stage ring, seven nights of stacked bars and one plain-language insight.
A podcast player with chapter marks in the waveform, a chapter list that follows playback, a word-by-word transcript, speed, skip 15/30 and a sleep timer.
A habit tracker built from circles, squares and triangles: each habit is a shape that fills as you check in, and the week becomes a small Bauhaus poster.
A city gig guide printed in fluoro pink, teal and federal blue: overprinted shapes, misregistration, grain, a week strip and a stamp that saves a gig.
Three calm stop screens for one rail app: a forced update with what's new, size and time; a planned outage with a back-by time; and offline with retry.
A smart home screen: the open-window alert first, room tabs tied to a tappable floor plan, a dimmer with warmth, a thermostat dial and scenes that move every device.
A neon-on-black VPN screen: a 48-tick dial charges and locks with a scanline sweep, a dot-matrix world map draws the route, and live counters tick.
A pixel-art virtual pet: Tuft idles, munches and hops in steps() sprite frames, three segmented meters, Feed, Play and Sleep, a day-night sky and a tiny log.
A cinema seat picker: a 10-row map with aisles and recliners, tap a block to zoom until seats are thumb-sized, pop-in selection, a live total and Best available for 2.
A card stack for a dating app: drag to like or pass with rotation and LIKE/PASS stamps, velocity flings, a next card that grows in, and a calm match screen.
A notes app in raw brutalism: a 178px date, 3–6px black rules, stacked bordered notes, swipe-left archive with a hard cut, and an inverted press state.
A social profile in full Y2K: a chrome wordmark, bubble buttons, an iridescent ground, a top 8 grid, a marquee mood and stickers you drag onto your page.
A travel journal's streak reward: drag the corner to peel a sticker off its glossy liner, the curl follows your finger, then press it onto today's page with a settle.
A hiking app's route of the day told by scroll: the title sinks behind parallax ridges, the header collapses to a bar, and a sticky map draws the route step by step.
One Send payment button with three tiers of felt feedback made visible: a press tick, a success thud with a ring, an error buzz with a shake and red edge.
A map app's bottom sheet you fling between three detents: release velocity picks the stop and a hand-rolled spring overshoots and settles. Filter chips flick away.
A full-bleed tide chart where the sea is the chart: scrub with a finger, a glass readout follows, and the sky behind turns to the scrubbed hour.
A pro camera screen: a layered dusk-lake viewfinder, detented ISO, shutter and focus dials, a live histogram, focus peaking, a level and a flying thumbnail.
A physics peg board: drag the dropper, let go, and a pebble bounces through 75 pegs that flash on contact into seven scoring slots, five per round.
A 5×5 letter grid where you drag a rope through touching letters to find five themed words, with hints, a 3:00 clock, pause and a finish card.
A private watch vault: six pieces from invented maisons in a gallery grid, then a hero view where you drag a CSS 3D watch from dial to profile to caseback.
A three-lane dodge game: swipe a tram between tracks under arches of paper lanterns, dodge market barrows, grab lanterns, chain near misses, crash to a result card.
A sparse portrait HUD over a live canvas forest: health and energy in the top corners, a thumbstick and two cooldown-ring abilities in the thumb zone, hit flash and a pause menu.
A 20-player weekly league on a phone: green promotion band, red demotion band, your dark row, and an end-of-week replay where you climb past rivals into Jade.
A wallet boarding pass on ivory paper stock: big IATA codes, a split-flap gate change with a one-line banner, a tear-off stub, and a Live activity strip.
A playable 4×4 sliding puzzle of an SVG harbour scene: spring-snapped tiles, tap, swipe or arrow keys, peek, pause, a solved ripple and a result card.
A seven-day login calendar: today's tile flips to reveal 250 coins, the coins arc into the wallet, the streak flame grows, and a come-back timer takes over.
A phone character select: five SVG silhouettes on a swipe carousel, the screen floods to each hero's colour, stat bars morph, and Lock in stamps READY.
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The MCP server gives your agent 600+ pieces, the themes and the review tools. It installs the skill too. Free, no account.
claude mcp add -s user design-lounge -- npx -y design-lounge-mcp@latest Claude Code. For Cursor, Codex, VS Code, ChatGPT and the skill alone, see Install.